Lo-Quality Warrior: Hitting 78
by lqwow on Feb.24, 2009, under Warrior
It’s been a real challenge to get to 78 with my warrior. Not her fault really, I just enjoy playing my hunter more. That and also I don’t have the drive or interest of brand new content driving me, meaning her progress has been more of a chore than anything else. But at least I made it to 78, just a bit more pushing should bring her to 80 and then I can piddle around with one of my other characters.
Actually, ever since I finally got my cold-weather flying skill, I’ve been forcing myself to do the Troll Patrol daily set in Zul’Drak. While you really don’t need to do it within the 20 minute period, it is a challenge but almost next to impossible to do on a ground mount. There’s just too many things that will attack you if you’re running around on the ground. And while my warrior can kill them, it still takes awhile. Her hammer isn’t exactly a high speed kill weapon.
The additional rep and money aren’t bad either. It also allowed me to earn the 50 Daily Quests Complete achievement. And since I was in the area, I’ve been trying to complete the various Zul’Drak quest chains. Most of them I actually find interesting, especially considering the backstory for all of it. I also racked up the Explore Zul’Drak achievement. Granted, it’s almost a cheap achievement since one of the quests has you doing a sort of “recon flight†of the area and allows you to explore most of the map as it is.
And as the secondary tank, I also did some tanking duties along the way. Took a couple of alt 57’s into Hellfire Ramparts. A little under the range for that instance normally but as long as I kept the attention on myself and got a couple of heals, it was alright. The only tight spot I was worried about was where in the instance, after going up the ramp, you have to face 5 mobs. Yes, warriors can now effectively tank multiple mobs but I still worry with that many. All it takes is one to break free and the two alts would be very dead in short order. But we muddled through and they got their Hellfire Ramparts achievement and a load of xp that it was worth it.
But going along with that, last night we decided to do a quick jaunt into Azjol-Nerub. My hunter has been in there several times but this was the first time with my warrior. So I was familiar with the fights, but not from a tanking perspective. Which was rather important when I didn’t know that the Anub’ar Skirmishers were immune to taunt and our healer died. I always wondered why tanks tended to target them first but never knew the reason until last night.
We managed to get Krik’thir on the second try. Hadronox went down easily enough, although we did lose some people to the poison effect. Considering how hard a time we had the first time we went into Azjol-Nerub and went up against Hadronox, it was a nice change.
Anub’arak was interesting in that again, the gap between knowing the fight as a dps and knowing it as a tank was apparent. Particularly the pound attack. It took me awhile to figure out how to deal with it. Fortunately, the few times I was affected by it, I had enough of a threat build that nobody pulled the aggro off of me while I was stunned. The adds during the burrowed phase was also interesting. As a dps, I would just stand to the side and blast them down. As a tank, I needed to quickly spot where my healer was and pull anything off her before they ate her. But we made it and got my Azjol-Nerub achievement to show for it.
Otherwise, I’m still on the lookout for decent tanking gear. Most of what I see is still heavily favoring dps or spell builds. Granted, my warrior has never been that buff as a tank but I still think she should have relatively more hps then her dps people. Guess I have to do even more research!
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